//Nirma Studio Inc, 2013
//MAININC.H

#define GAME_INIT 0
#define GAME_MENU 1
#define GAME_SETTINGS 2
#define GAME_RUN 3
#define GAME_RESTART 4
#define GAME_EXIT 5

#define SCREEN_WIDTH 640
#define SCREEN_HEIGH 480

#define GAME_SAVE 0
#define GAME_STATE_RUN    	"on_run"
#define GAME_STATE_PAUSE	"paused"
#define GAME_STATE_STOP 	"stopped"
#define GAME_STATE_END 		"ended"

#define player_name  	"Default"
#define player_lvl	 	1
#define player_DMG 	 	1
#define player_health 	10
#define player_alone  	
#define player_in_fight
#define player_rest
#define player_dead